ED各遊戲領域收益推估
先搬運 有空再翻
Hello commanders o7
I grouped all kind of information regarding how much Credits you can earn per activity per hour in this website as well as this post: EDLIB Credits
Let me know if the data is not accurate.
Activity Average Units per Hour Credits earned per Hour
Exploration 20 - 30 systems 15,000,000
PVE Combat (Human ships) with Missions included n/a - stacking missions while bounty hunting 200,000,000
High Conflict Zones (on Foot) n/a 70,000,000 [2]
Thargoid Combat (Cyclops) 4 - 5 kills 36,000,000
Thargoid Combat (Basilisk) 4 kills 96,000,000
Laser Mining Painite @ 300k each [1] 250-ish Painite [1] 60,000,000 [1]
Laser Mining Platinum @ 290k each [1] 875 Platinum [1] 250,000,000 [1]
Mining (Deep Core) @ 700k average 30x Musgravite, 30x Void Opals, 30x Alexandrite 63,000,000
Passenger Missions (Robigo) @ Maximum Reputation 5 - 6 trips back and forth 90,000,000
Trading / Hauling Example: Bauxite and Gallite between Bandizel and Gaunab 84,000,000
[1] the time travelling to a station, selling it and go back to mining is not being taken into account, meaning the Credits per Hour ratio might decrease
[2] tag as much enemies as you can so you get the combat bond when they die; once the CZ is over, relog so you can pick a side and repeat the CZ; in all fairness, you can easily reach more than 70M per hour; look for High CZs and also settlements with the +++ sign (the more + the better it is in terms of combat bonds’ worth)
How can you help?
Is this table somewhat accurate? Is it off by a lot? If you can leave your comment with better statistics, I would appreciate it and I will update it accordingly.
Also, if I’m missing any other activity let me know just as well!
Thanks commanders o7